![]() ![]() Second Life is a little different from most MMOs though, in a way that makes cheating in a few thousand spare L$ even less possible. You can try telling your computer "No no, it's not 600G, it's 6 000 000G," but your computer will turn to the server and that server's just going to come back with a big old "LOL no." Unlike your beloved home computer, that server's not yours and there's not much most of us can do about that. ![]() The reason that doesn't work in just about every MMO I can think of is because that information is stored on a server. When you use a cheat, console code, or trainer program to give yourself money in a game (like The Sims or Skyrim for example) what you're essentially doing is reaching into your computer, finding out where the game is storing the information about your character's funds, and telling it "No no, it's not 600G, it's 6 000 000G." In most cases the game basically says "Whoops my bad, here you go!" and boom, money.
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